feat(euler-beam-3d): add global transform recovery

This commit is contained in:
김경종
2026-06-12 18:10:35 +09:00
parent 95ca95180a
commit 7845ebec68
4 changed files with 323 additions and 9 deletions
+2 -1
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@@ -83,7 +83,8 @@
{ {
"step": 8, "step": 8,
"name": "global-transform-recovery", "name": "global-transform-recovery",
"status": "pending", "status": "completed",
"summary": "global transform and global end-force recovery added for 3D Euler beam",
"allowed_paths": [ "allowed_paths": [
"src/fesa/elements/", "src/fesa/elements/",
"tests/unit/euler_beam_3d_*_test.cpp" "tests/unit/euler_beam_3d_*_test.cpp"
+154 -6
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@@ -1,12 +1,14 @@
#include <fesa/elements/euler_beam_3d.hpp> #include <fesa/elements/euler_beam_3d.hpp>
#include <cmath> #include <cmath>
#include <cstddef>
#include <stdexcept> #include <stdexcept>
namespace fesa::elements { namespace fesa::elements {
namespace { namespace {
constexpr int matrix_size = 12; constexpr int matrix_size = 12;
constexpr double geometry_tolerance = 1.0e-12;
std::size_t index(int row, int column) std::size_t index(int row, int column)
{ {
@@ -37,6 +39,139 @@ void set_symmetric(Matrix12& matrix, int row, int column, double value)
matrix[index(column, row)] = value; matrix[index(column, row)] = value;
} }
Vector3 subtract(const Vector3& lhs, const Vector3& rhs)
{
return {
lhs[0] - rhs[0],
lhs[1] - rhs[1],
lhs[2] - rhs[2]
};
}
double dot(const Vector3& lhs, const Vector3& rhs)
{
return lhs[0] * rhs[0] + lhs[1] * rhs[1] + lhs[2] * rhs[2];
}
double norm(const Vector3& vector)
{
return std::sqrt(dot(vector, vector));
}
Vector3 scale(const Vector3& vector, double scalar)
{
return {
vector[0] * scalar,
vector[1] * scalar,
vector[2] * scalar
};
}
Vector3 normalize(const Vector3& vector, const char* message)
{
const double vector_norm = norm(vector);
if (!std::isfinite(vector_norm) || vector_norm <= geometry_tolerance) {
throw std::invalid_argument(message);
}
return scale(vector, 1.0 / vector_norm);
}
Vector3 cross(const Vector3& lhs, const Vector3& rhs)
{
return {
lhs[1] * rhs[2] - lhs[2] * rhs[1],
lhs[2] * rhs[0] - lhs[0] * rhs[2],
lhs[0] * rhs[1] - lhs[1] * rhs[0]
};
}
double geometry_length(const EulerBeam3DGeometry& geometry)
{
return norm(subtract(geometry.node2, geometry.node1));
}
std::array<Vector3, 3> local_basis(const EulerBeam3DGeometry& geometry)
{
const auto axis = subtract(geometry.node2, geometry.node1);
const auto local_x = normalize(axis, "Euler beam geometry length must be positive and finite");
const double orientation_along_x = dot(geometry.orientation, local_x);
const auto projected_orientation = subtract(
geometry.orientation,
scale(local_x, orientation_along_x));
const auto local_y = normalize(
projected_orientation,
"Euler beam orientation must be nonzero and not parallel to the element axis");
const auto local_z = cross(local_x, local_y);
return {local_x, local_y, local_z};
}
Matrix12 transform_matrix(const EulerBeam3DGeometry& geometry)
{
const auto basis = local_basis(geometry);
Matrix12 transform{};
for (int block_offset : {0, 3, 6, 9}) {
for (int row = 0; row < 3; ++row) {
for (int column = 0; column < 3; ++column) {
transform[index(block_offset + row, block_offset + column)] =
basis[static_cast<std::size_t>(row)][static_cast<std::size_t>(column)];
}
}
}
return transform;
}
Vector12 multiply(const Matrix12& matrix, const Vector12& vector)
{
Vector12 result{};
for (int row = 0; row < matrix_size; ++row) {
for (int column = 0; column < matrix_size; ++column) {
result[static_cast<std::size_t>(row)] +=
matrix[index(row, column)] * vector[static_cast<std::size_t>(column)];
}
}
return result;
}
Vector12 multiply_transpose(const Matrix12& matrix, const Vector12& vector)
{
Vector12 result{};
for (int row = 0; row < matrix_size; ++row) {
for (int column = 0; column < matrix_size; ++column) {
result[static_cast<std::size_t>(row)] +=
matrix[index(column, row)] * vector[static_cast<std::size_t>(column)];
}
}
return result;
}
Matrix12 multiply(const Matrix12& lhs, const Matrix12& rhs)
{
Matrix12 result{};
for (int row = 0; row < matrix_size; ++row) {
for (int column = 0; column < matrix_size; ++column) {
for (int inner = 0; inner < matrix_size; ++inner) {
result[index(row, column)] += lhs[index(row, inner)] * rhs[index(inner, column)];
}
}
}
return result;
}
Matrix12 multiply_transpose_left(const Matrix12& lhs, const Matrix12& rhs)
{
Matrix12 result{};
for (int row = 0; row < matrix_size; ++row) {
for (int column = 0; column < matrix_size; ++column) {
for (int inner = 0; inner < matrix_size; ++inner) {
result[index(row, column)] += lhs[index(inner, row)] * rhs[index(inner, column)];
}
}
}
return result;
}
} // namespace } // namespace
Matrix12 euler_beam_3d_local_stiffness(double length, const EulerBeam3DSection& section) Matrix12 euler_beam_3d_local_stiffness(double length, const EulerBeam3DSection& section)
@@ -100,14 +235,27 @@ Vector12 euler_beam_3d_local_end_forces(double length,
const Vector12& local_displacements) const Vector12& local_displacements)
{ {
const auto stiffness = euler_beam_3d_local_stiffness(length, section); const auto stiffness = euler_beam_3d_local_stiffness(length, section);
Vector12 forces{}; return multiply(stiffness, local_displacements);
for (int row = 0; row < matrix_size; ++row) {
for (int column = 0; column < matrix_size; ++column) {
forces[static_cast<std::size_t>(row)] +=
stiffness[index(row, column)] * local_displacements[static_cast<std::size_t>(column)];
} }
Matrix12 euler_beam_3d_global_stiffness(const EulerBeam3DGeometry& geometry,
const EulerBeam3DSection& section)
{
const double length = geometry_length(geometry);
const auto local_stiffness = euler_beam_3d_local_stiffness(length, section);
const auto transform = transform_matrix(geometry);
return multiply_transpose_left(transform, multiply(local_stiffness, transform));
} }
return forces;
Vector12 euler_beam_3d_global_end_forces(const EulerBeam3DGeometry& geometry,
const EulerBeam3DSection& section,
const Vector12& global_displacements)
{
const double length = geometry_length(geometry);
const auto transform = transform_matrix(geometry);
const auto local_displacements = multiply(transform, global_displacements);
const auto local_forces = euler_beam_3d_local_end_forces(length, section, local_displacements);
return multiply_transpose(transform, local_forces);
} }
} // namespace fesa::elements } // namespace fesa::elements
+14
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@@ -6,6 +6,7 @@ namespace fesa::elements {
using Vector12 = std::array<double, 12>; using Vector12 = std::array<double, 12>;
using Matrix12 = std::array<double, 144>; using Matrix12 = std::array<double, 144>;
using Vector3 = std::array<double, 3>;
struct EulerBeam3DSection { struct EulerBeam3DSection {
double young_modulus; double young_modulus;
@@ -16,10 +17,23 @@ struct EulerBeam3DSection {
double second_moment_z; double second_moment_z;
}; };
struct EulerBeam3DGeometry {
Vector3 node1;
Vector3 node2;
Vector3 orientation;
};
Matrix12 euler_beam_3d_local_stiffness(double length, const EulerBeam3DSection& section); Matrix12 euler_beam_3d_local_stiffness(double length, const EulerBeam3DSection& section);
Vector12 euler_beam_3d_local_end_forces(double length, Vector12 euler_beam_3d_local_end_forces(double length,
const EulerBeam3DSection& section, const EulerBeam3DSection& section,
const Vector12& local_displacements); const Vector12& local_displacements);
Matrix12 euler_beam_3d_global_stiffness(const EulerBeam3DGeometry& geometry,
const EulerBeam3DSection& section);
Vector12 euler_beam_3d_global_end_forces(const EulerBeam3DGeometry& geometry,
const EulerBeam3DSection& section,
const Vector12& global_displacements);
} // namespace fesa::elements } // namespace fesa::elements
@@ -0,0 +1,151 @@
#include <fesa/elements/euler_beam_3d.hpp>
#include <cmath>
#include <cstddef>
#include <stdexcept>
namespace {
constexpr double tolerance = 1.0e-9;
bool close(double actual, double expected, double tol = tolerance)
{
return std::abs(actual - expected) <= tol;
}
double entry(const fesa::elements::Matrix12& matrix, int row, int column)
{
return matrix[static_cast<std::size_t>(row * 12 + column)];
}
fesa::elements::EulerBeam3DSection section()
{
return fesa::elements::EulerBeam3DSection{
210.0,
80.0,
3.0,
4.0,
5.0,
6.0
};
}
bool matrices_close(const fesa::elements::Matrix12& lhs, const fesa::elements::Matrix12& rhs)
{
for (std::size_t index = 0; index < lhs.size(); ++index) {
if (!close(lhs[index], rhs[index])) {
return false;
}
}
return true;
}
bool symmetric(const fesa::elements::Matrix12& matrix)
{
for (int row = 0; row < 12; ++row) {
for (int column = 0; column < 12; ++column) {
if (!close(entry(matrix, row, column), entry(matrix, column, row))) {
return false;
}
}
}
return true;
}
bool throws_parallel_orientation()
{
const fesa::elements::EulerBeam3DGeometry geometry{
{0.0, 0.0, 0.0},
{2.0, 0.0, 0.0},
{1.0, 0.0, 0.0}
};
try {
(void)fesa::elements::euler_beam_3d_global_stiffness(geometry, section());
} catch (const std::invalid_argument&) {
return true;
}
return false;
}
bool throws_zero_orientation()
{
const fesa::elements::EulerBeam3DGeometry geometry{
{0.0, 0.0, 0.0},
{2.0, 0.0, 0.0},
{0.0, 0.0, 0.0}
};
try {
(void)fesa::elements::euler_beam_3d_global_stiffness(geometry, section());
} catch (const std::invalid_argument&) {
return true;
}
return false;
}
} // namespace
int main()
{
const auto beam_section = section();
const fesa::elements::EulerBeam3DGeometry axis_aligned{
{0.0, 0.0, 0.0},
{2.0, 0.0, 0.0},
{0.0, 1.0, 0.0}
};
const auto local = fesa::elements::euler_beam_3d_local_stiffness(2.0, beam_section);
const auto global_identity =
fesa::elements::euler_beam_3d_global_stiffness(axis_aligned, beam_section);
if (!matrices_close(global_identity, local)) {
return 1;
}
const fesa::elements::EulerBeam3DGeometry rotated{
{0.0, 0.0, 0.0},
{0.0, 2.0, 0.0},
{1.0, 0.0, 0.0}
};
const auto rotated_stiffness =
fesa::elements::euler_beam_3d_global_stiffness(rotated, beam_section);
if (!symmetric(rotated_stiffness)) {
return 2;
}
fesa::elements::Vector12 rigid_translation{};
rigid_translation[0] = 0.2;
rigid_translation[1] = -0.1;
rigid_translation[2] = 0.3;
rigid_translation[6] = 0.2;
rigid_translation[7] = -0.1;
rigid_translation[8] = 0.3;
const auto rigid_forces =
fesa::elements::euler_beam_3d_global_end_forces(rotated, beam_section, rigid_translation);
for (double force : rigid_forces) {
if (!close(force, 0.0)) {
return 3;
}
}
fesa::elements::Vector12 axial_extension{};
axial_extension[6] = 0.1;
const auto axial_forces = fesa::elements::euler_beam_3d_global_end_forces(
axis_aligned,
beam_section,
axial_extension);
if (!close(axial_forces[0], -31.5) ||
!close(axial_forces[6], 31.5) ||
!close(axial_forces[0] + axial_forces[6], 0.0)) {
return 4;
}
if (!throws_parallel_orientation()) {
return 5;
}
if (!throws_zero_orientation()) {
return 6;
}
return 0;
}