feat(euler-beam-3d): add global transform recovery
This commit is contained in:
@@ -83,7 +83,8 @@
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{
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"step": 8,
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"name": "global-transform-recovery",
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"status": "pending",
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"status": "completed",
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"summary": "global transform and global end-force recovery added for 3D Euler beam",
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"allowed_paths": [
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"src/fesa/elements/",
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"tests/unit/euler_beam_3d_*_test.cpp"
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@@ -1,12 +1,14 @@
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#include <fesa/elements/euler_beam_3d.hpp>
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#include <cmath>
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#include <cstddef>
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#include <stdexcept>
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namespace fesa::elements {
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namespace {
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constexpr int matrix_size = 12;
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constexpr double geometry_tolerance = 1.0e-12;
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std::size_t index(int row, int column)
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{
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@@ -37,6 +39,139 @@ void set_symmetric(Matrix12& matrix, int row, int column, double value)
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matrix[index(column, row)] = value;
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}
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Vector3 subtract(const Vector3& lhs, const Vector3& rhs)
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{
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return {
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lhs[0] - rhs[0],
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lhs[1] - rhs[1],
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lhs[2] - rhs[2]
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};
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}
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double dot(const Vector3& lhs, const Vector3& rhs)
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{
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return lhs[0] * rhs[0] + lhs[1] * rhs[1] + lhs[2] * rhs[2];
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}
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double norm(const Vector3& vector)
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{
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return std::sqrt(dot(vector, vector));
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}
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Vector3 scale(const Vector3& vector, double scalar)
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{
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return {
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vector[0] * scalar,
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vector[1] * scalar,
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vector[2] * scalar
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};
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}
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Vector3 normalize(const Vector3& vector, const char* message)
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{
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const double vector_norm = norm(vector);
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if (!std::isfinite(vector_norm) || vector_norm <= geometry_tolerance) {
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throw std::invalid_argument(message);
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}
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return scale(vector, 1.0 / vector_norm);
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}
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Vector3 cross(const Vector3& lhs, const Vector3& rhs)
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{
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return {
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lhs[1] * rhs[2] - lhs[2] * rhs[1],
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lhs[2] * rhs[0] - lhs[0] * rhs[2],
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lhs[0] * rhs[1] - lhs[1] * rhs[0]
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};
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}
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double geometry_length(const EulerBeam3DGeometry& geometry)
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{
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return norm(subtract(geometry.node2, geometry.node1));
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}
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std::array<Vector3, 3> local_basis(const EulerBeam3DGeometry& geometry)
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{
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const auto axis = subtract(geometry.node2, geometry.node1);
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const auto local_x = normalize(axis, "Euler beam geometry length must be positive and finite");
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const double orientation_along_x = dot(geometry.orientation, local_x);
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const auto projected_orientation = subtract(
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geometry.orientation,
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scale(local_x, orientation_along_x));
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const auto local_y = normalize(
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projected_orientation,
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"Euler beam orientation must be nonzero and not parallel to the element axis");
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const auto local_z = cross(local_x, local_y);
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return {local_x, local_y, local_z};
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}
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Matrix12 transform_matrix(const EulerBeam3DGeometry& geometry)
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{
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const auto basis = local_basis(geometry);
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Matrix12 transform{};
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for (int block_offset : {0, 3, 6, 9}) {
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for (int row = 0; row < 3; ++row) {
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for (int column = 0; column < 3; ++column) {
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transform[index(block_offset + row, block_offset + column)] =
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basis[static_cast<std::size_t>(row)][static_cast<std::size_t>(column)];
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}
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}
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}
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return transform;
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}
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Vector12 multiply(const Matrix12& matrix, const Vector12& vector)
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{
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Vector12 result{};
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for (int row = 0; row < matrix_size; ++row) {
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for (int column = 0; column < matrix_size; ++column) {
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result[static_cast<std::size_t>(row)] +=
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matrix[index(row, column)] * vector[static_cast<std::size_t>(column)];
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}
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}
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return result;
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}
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Vector12 multiply_transpose(const Matrix12& matrix, const Vector12& vector)
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{
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Vector12 result{};
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for (int row = 0; row < matrix_size; ++row) {
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for (int column = 0; column < matrix_size; ++column) {
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result[static_cast<std::size_t>(row)] +=
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matrix[index(column, row)] * vector[static_cast<std::size_t>(column)];
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}
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}
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return result;
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}
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Matrix12 multiply(const Matrix12& lhs, const Matrix12& rhs)
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{
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Matrix12 result{};
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for (int row = 0; row < matrix_size; ++row) {
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for (int column = 0; column < matrix_size; ++column) {
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for (int inner = 0; inner < matrix_size; ++inner) {
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result[index(row, column)] += lhs[index(row, inner)] * rhs[index(inner, column)];
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}
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}
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}
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return result;
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}
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Matrix12 multiply_transpose_left(const Matrix12& lhs, const Matrix12& rhs)
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{
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Matrix12 result{};
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for (int row = 0; row < matrix_size; ++row) {
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for (int column = 0; column < matrix_size; ++column) {
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for (int inner = 0; inner < matrix_size; ++inner) {
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result[index(row, column)] += lhs[index(inner, row)] * rhs[index(inner, column)];
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}
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}
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}
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return result;
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}
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} // namespace
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Matrix12 euler_beam_3d_local_stiffness(double length, const EulerBeam3DSection& section)
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@@ -100,14 +235,27 @@ Vector12 euler_beam_3d_local_end_forces(double length,
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const Vector12& local_displacements)
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{
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const auto stiffness = euler_beam_3d_local_stiffness(length, section);
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Vector12 forces{};
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for (int row = 0; row < matrix_size; ++row) {
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for (int column = 0; column < matrix_size; ++column) {
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forces[static_cast<std::size_t>(row)] +=
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stiffness[index(row, column)] * local_displacements[static_cast<std::size_t>(column)];
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}
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}
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return forces;
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return multiply(stiffness, local_displacements);
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}
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Matrix12 euler_beam_3d_global_stiffness(const EulerBeam3DGeometry& geometry,
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const EulerBeam3DSection& section)
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{
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const double length = geometry_length(geometry);
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const auto local_stiffness = euler_beam_3d_local_stiffness(length, section);
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const auto transform = transform_matrix(geometry);
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return multiply_transpose_left(transform, multiply(local_stiffness, transform));
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}
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Vector12 euler_beam_3d_global_end_forces(const EulerBeam3DGeometry& geometry,
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const EulerBeam3DSection& section,
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const Vector12& global_displacements)
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{
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const double length = geometry_length(geometry);
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const auto transform = transform_matrix(geometry);
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const auto local_displacements = multiply(transform, global_displacements);
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const auto local_forces = euler_beam_3d_local_end_forces(length, section, local_displacements);
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return multiply_transpose(transform, local_forces);
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}
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} // namespace fesa::elements
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@@ -6,6 +6,7 @@ namespace fesa::elements {
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using Vector12 = std::array<double, 12>;
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using Matrix12 = std::array<double, 144>;
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using Vector3 = std::array<double, 3>;
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struct EulerBeam3DSection {
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double young_modulus;
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@@ -16,10 +17,23 @@ struct EulerBeam3DSection {
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double second_moment_z;
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};
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struct EulerBeam3DGeometry {
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Vector3 node1;
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Vector3 node2;
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Vector3 orientation;
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};
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Matrix12 euler_beam_3d_local_stiffness(double length, const EulerBeam3DSection& section);
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Vector12 euler_beam_3d_local_end_forces(double length,
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const EulerBeam3DSection& section,
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const Vector12& local_displacements);
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Matrix12 euler_beam_3d_global_stiffness(const EulerBeam3DGeometry& geometry,
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const EulerBeam3DSection& section);
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Vector12 euler_beam_3d_global_end_forces(const EulerBeam3DGeometry& geometry,
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const EulerBeam3DSection& section,
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const Vector12& global_displacements);
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} // namespace fesa::elements
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@@ -0,0 +1,151 @@
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#include <fesa/elements/euler_beam_3d.hpp>
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#include <cmath>
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#include <cstddef>
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#include <stdexcept>
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namespace {
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constexpr double tolerance = 1.0e-9;
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bool close(double actual, double expected, double tol = tolerance)
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{
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return std::abs(actual - expected) <= tol;
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}
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double entry(const fesa::elements::Matrix12& matrix, int row, int column)
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{
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return matrix[static_cast<std::size_t>(row * 12 + column)];
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}
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fesa::elements::EulerBeam3DSection section()
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{
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return fesa::elements::EulerBeam3DSection{
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210.0,
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80.0,
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3.0,
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4.0,
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5.0,
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6.0
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};
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}
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bool matrices_close(const fesa::elements::Matrix12& lhs, const fesa::elements::Matrix12& rhs)
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{
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for (std::size_t index = 0; index < lhs.size(); ++index) {
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if (!close(lhs[index], rhs[index])) {
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return false;
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}
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}
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return true;
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}
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bool symmetric(const fesa::elements::Matrix12& matrix)
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{
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for (int row = 0; row < 12; ++row) {
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for (int column = 0; column < 12; ++column) {
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if (!close(entry(matrix, row, column), entry(matrix, column, row))) {
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return false;
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}
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}
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}
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return true;
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}
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bool throws_parallel_orientation()
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{
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const fesa::elements::EulerBeam3DGeometry geometry{
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{0.0, 0.0, 0.0},
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{2.0, 0.0, 0.0},
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{1.0, 0.0, 0.0}
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};
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try {
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(void)fesa::elements::euler_beam_3d_global_stiffness(geometry, section());
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} catch (const std::invalid_argument&) {
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return true;
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}
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return false;
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}
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bool throws_zero_orientation()
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{
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const fesa::elements::EulerBeam3DGeometry geometry{
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{0.0, 0.0, 0.0},
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{2.0, 0.0, 0.0},
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{0.0, 0.0, 0.0}
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};
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try {
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(void)fesa::elements::euler_beam_3d_global_stiffness(geometry, section());
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} catch (const std::invalid_argument&) {
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return true;
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}
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return false;
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}
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} // namespace
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int main()
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{
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const auto beam_section = section();
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const fesa::elements::EulerBeam3DGeometry axis_aligned{
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{0.0, 0.0, 0.0},
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{2.0, 0.0, 0.0},
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{0.0, 1.0, 0.0}
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};
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const auto local = fesa::elements::euler_beam_3d_local_stiffness(2.0, beam_section);
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const auto global_identity =
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fesa::elements::euler_beam_3d_global_stiffness(axis_aligned, beam_section);
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if (!matrices_close(global_identity, local)) {
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return 1;
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}
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const fesa::elements::EulerBeam3DGeometry rotated{
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{0.0, 0.0, 0.0},
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{0.0, 2.0, 0.0},
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{1.0, 0.0, 0.0}
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};
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const auto rotated_stiffness =
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fesa::elements::euler_beam_3d_global_stiffness(rotated, beam_section);
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if (!symmetric(rotated_stiffness)) {
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return 2;
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}
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fesa::elements::Vector12 rigid_translation{};
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rigid_translation[0] = 0.2;
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rigid_translation[1] = -0.1;
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rigid_translation[2] = 0.3;
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rigid_translation[6] = 0.2;
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rigid_translation[7] = -0.1;
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rigid_translation[8] = 0.3;
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const auto rigid_forces =
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fesa::elements::euler_beam_3d_global_end_forces(rotated, beam_section, rigid_translation);
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for (double force : rigid_forces) {
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if (!close(force, 0.0)) {
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return 3;
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}
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}
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fesa::elements::Vector12 axial_extension{};
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axial_extension[6] = 0.1;
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const auto axial_forces = fesa::elements::euler_beam_3d_global_end_forces(
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axis_aligned,
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beam_section,
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axial_extension);
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if (!close(axial_forces[0], -31.5) ||
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!close(axial_forces[6], 31.5) ||
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!close(axial_forces[0] + axial_forces[6], 0.0)) {
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return 4;
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}
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if (!throws_parallel_orientation()) {
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return 5;
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}
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if (!throws_zero_orientation()) {
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return 6;
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}
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return 0;
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}
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