fix(elements): retain low bits in Hex8 relative translations
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@@ -37,6 +37,12 @@ void AccumulateProduct(double left, double right, double& sum,
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: (product - next) + sum);
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sum = next;
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}
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/// @brief Recovers low bits lost when subtracting unequal nodal translations.
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double DifferenceCorrection(double left, double right, double difference) {
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const double right_virtual = left - difference;
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const double left_virtual = difference + right_virtual;
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return (left - left_virtual) + (right_virtual - right);
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}
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/// @brief Gives the finite-control failure without accepting a geometry guess.
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const char* CertificateMessage(hex8_internal::Certificate certificate) {
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switch (certificate) {
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@@ -245,25 +251,41 @@ Result<Hex8Response> Hex8Element::Evaluate(const Vector& u,
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return Result<Hex8Response>::Failure(
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Failure(CertificateMessage(certificate)));
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Hex8Response response;
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Vector relative{24U};
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Vector relative_correction{24U};
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for (std::size_t a = 0; a < 8; ++a)
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for (std::size_t i = 0; i < 3; ++i) {
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const auto row = 3U * a + i;
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relative[row] = u[row] - u[i];
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relative_correction[row] =
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DifferenceCorrection(u[row], u[i], relative[row]);
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}
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if (!nonlinear) {
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response.material_tangent = stiffness_;
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response.tangent = stiffness_;
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// K0 annihilates uniform translation. Use the same relative field as
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// strain recovery to avoid cancellation of a large rigid displacement.
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Vector relative{24U};
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for (std::size_t a = 0; a < 8; ++a)
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for (std::size_t i = 0; i < 3; ++i)
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relative[3U * a + i] = u[3U * a + i] - u[i];
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// Retain low product bits and cancelled sum terms in bending-dominated
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// rows; the stored stiffness and its tangent are unchanged.
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for (std::size_t i = 0; i < 24; ++i) {
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double sum = 0.0;
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double correction = 0.0;
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for (std::size_t j = 0; j < 24; ++j)
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for (std::size_t j = 0; j < 24; ++j) {
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AccumulateProduct(stiffness_(i, j), relative[j], sum, correction);
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AccumulateProduct(stiffness_(i, j), relative_correction[j], sum,
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correction);
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}
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response.internal_force[i] = sum + correction;
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}
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response.strain_energy = 0.5 * relative.Dot(response.internal_force);
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double energy = 0.0;
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double energy_correction = 0.0;
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for (std::size_t i = 0; i < 24; ++i) {
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AccumulateProduct(relative[i], response.internal_force[i], energy,
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energy_correction);
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AccumulateProduct(relative_correction[i], response.internal_force[i],
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energy, energy_correction);
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}
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response.strain_energy = 0.5 * (energy + energy_correction);
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}
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Vector force_correction{24U};
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for (std::size_t g = 0; g < 8; ++g) {
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@@ -272,9 +294,13 @@ Result<Hex8Response> Hex8Element::Evaluate(const Vector& u,
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Tensor gradient_correction{};
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for (std::size_t a = 0; a < 8; ++a)
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for (std::size_t i = 0; i < 3; ++i)
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for (std::size_t j = 0; j < 3; ++j)
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AccumulateProduct(u[3U * a + i] - u[i], point.gradients[a][j],
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for (std::size_t j = 0; j < 3; ++j) {
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AccumulateProduct(relative[3U * a + i], point.gradients[a][j],
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gradient[i][j], gradient_correction[i][j]);
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AccumulateProduct(relative_correction[3U * a + i],
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point.gradients[a][j],
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gradient[i][j], gradient_correction[i][j]);
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}
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for (std::size_t i = 0; i < 3; ++i)
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for (std::size_t j = 0; j < 3; ++j)
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gradient[i][j] += gradient_correction[i][j];
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