feat(cpp-object-oriented-modular-refactoring): step 14 - runtime-element-factory
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@@ -8,6 +8,7 @@
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#include <vector>
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#include "fesa/core/status.h"
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#include "fesa/elements/element.h"
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#include "fesa/elements/element_definition.h"
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#include "fesa/materials/isotropic_linear_elastic_material.h"
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#include "fesa/math/matrix.h"
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@@ -79,7 +80,7 @@ struct BeamRecovery {
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/// @brief Implements the approved two-node prismatic B33 Euler beam kernel.
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/// @note Equation numbering and semantic element identity remain external.
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class EulerBeam3D {
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class EulerBeam3D final : public Element {
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public:
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/// @brief Creates a validated beam kernel and right-handed local frame.
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/// @param first_node First source node in the element connectivity.
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@@ -92,6 +93,16 @@ class EulerBeam3D {
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const GeneralBeamSection& section,
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const LinearElasticMaterial& material);
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/// @brief Returns the factory-bound B33 DOF order.
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const ElementDofLayout& DofLayout() const noexcept override;
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/// @brief Computes global B33 stiffness through the runtime contract.
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Result<ElementStiffnessContribution> ComputeStiffness() const override;
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/// @brief Recovers typed B33 rows through the runtime contract.
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Result<ElementResultBundle> Recover(
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const Vector& element_displacement) const override;
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/// @brief Computes the 12-by-12 stiffness in local DOF order.
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/// @note Uses the approved two-point Gauss operation order.
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Matrix LocalStiffness() const;
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@@ -107,9 +118,16 @@ class EulerBeam3D {
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/// @brief Recovers signed physical quantities at their distinct locations.
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/// @param global_element_displacement Twelve global element DOF values.
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/// @return Beam recovery rows in deterministic location order.
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BeamRecovery Recover(const Vector& global_element_displacement) const;
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BeamRecovery RecoverBeam(const Vector& global_element_displacement) const;
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private:
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friend class ElementFactory;
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/// @brief Binds Domain identity after the numerical candidate is valid.
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void BindRuntime(ElementDofLayout layout, EntityIndex element_index,
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std::vector<SourceEntityId> node_source_ids,
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SourceLocation location);
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/// @brief Stores already validated geometry, material, and section state.
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EulerBeam3D(double length, double youngs_modulus, double shear_modulus,
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double area, double iy, double iz, double torsional_constant,
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@@ -125,6 +143,10 @@ class EulerBeam3D {
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double torsional_constant_;
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std::array<double, 9> rotation_;
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std::vector<std::array<double, 2>> section_points_;
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ElementDofLayout dof_layout_;
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EntityIndex element_index_{0U};
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std::vector<SourceEntityId> node_source_ids_;
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SourceLocation runtime_location_;
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};
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} // namespace fesa
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