diff --git a/tests/unit/elements/hex8_high_low_test.cpp b/tests/unit/elements/hex8_high_low_test.cpp index 26261c3..5f55a4d 100644 --- a/tests/unit/elements/hex8_high_low_test.cpp +++ b/tests/unit/elements/hex8_high_low_test.cpp @@ -243,7 +243,7 @@ TEST(Hex8HighLow, UniformDyadicPacketsExerciseEachLowZeroShape) { const bool left_low = (shape & 1) != 0; const bool right_low = (shape & 2) != 0; // Every lane has the same normalized nonzero dyadic inputs. Component - // LBE sums are >= -116 and all Add intermediates are bounded by 4. + // LBE sums stay above -200 and all Add intermediates are bounded by 4. // Thus each Multiply low-shape is uniform and its component products // bypass zero/unsupported-tail fallback. No mixed-zero Add fallback // is possible; the initial zero accumulator is uniform across lanes.