fix(elements): compensate cancelled Hex8 linear force products

This commit is contained in:
KOKO\Mimi
2026-10-09 02:58:56 +09:00
parent 7d1910361e
commit c50e68e898
+16 -1
View File
@@ -243,7 +243,22 @@ Result<Hex8Response> Hex8Element::Evaluate(const Vector& u,
for (std::size_t a = 0; a < 8; ++a)
for (std::size_t i = 0; i < 3; ++i)
relative[3U * a + i] = u[3U * a + i] - u[i];
response.internal_force = stiffness_.Multiply(relative);
// Retain low product bits and cancelled sum terms in bending-dominated
// rows; the stored stiffness and its tangent are unchanged.
for (std::size_t i = 0; i < 24; ++i) {
double sum = 0.0;
double correction = 0.0;
for (std::size_t j = 0; j < 24; ++j) {
const double product = stiffness_(i, j) * relative[j];
const double next = sum + product;
correction += std::fma(stiffness_(i, j), relative[j], -product) +
(std::abs(sum) >= std::abs(product)
? (sum - next) + product
: (product - next) + sum);
sum = next;
}
response.internal_force[i] = sum + correction;
}
response.strain_energy = 0.5 * relative.Dot(response.internal_force);
}
for (std::size_t g = 0; g < 8; ++g) {