287 lines
9.9 KiB
C++
287 lines
9.9 KiB
C++
#include "fesa/elements/finite_rotation.h"
|
|
|
|
#include <cmath>
|
|
#include <cstddef>
|
|
#include <limits>
|
|
#include <string>
|
|
#include <utility>
|
|
|
|
namespace fesa {
|
|
namespace {
|
|
|
|
constexpr std::size_t kRotationDimension = 3U;
|
|
constexpr double kRotationStateTolerance = 1.0e-12;
|
|
constexpr double kSmallAngleThreshold = 1.0e-4;
|
|
|
|
/// @brief Returns the SO(3) skew-symmetric matrix for a global vector.
|
|
Matrix Skew(const Vector3& vector) {
|
|
Matrix result{kRotationDimension, kRotationDimension};
|
|
result(0U, 1U) = -vector.Z();
|
|
result(0U, 2U) = vector.Y();
|
|
result(1U, 0U) = vector.Z();
|
|
result(1U, 2U) = -vector.X();
|
|
result(2U, 0U) = -vector.Y();
|
|
result(2U, 1U) = vector.X();
|
|
return result;
|
|
}
|
|
|
|
/// @brief Returns the 3-by-3 identity matrix.
|
|
Matrix Identity() {
|
|
Matrix result{kRotationDimension, kRotationDimension};
|
|
for (std::size_t index = 0U; index < kRotationDimension; ++index) {
|
|
result(index, index) = 1.0;
|
|
}
|
|
return result;
|
|
}
|
|
|
|
/// @brief Builds I plus linear and quadratic skew terms in stable row-major
|
|
/// order.
|
|
Matrix Polynomial(const Matrix& skew, const Matrix& skew_squared,
|
|
const double linear_coefficient,
|
|
const double quadratic_coefficient) {
|
|
Matrix result = Identity();
|
|
for (std::size_t row = 0U; row < kRotationDimension; ++row) {
|
|
for (std::size_t column = 0U; column < kRotationDimension; ++column) {
|
|
result(row, column) += linear_coefficient * skew(row, column) +
|
|
quadratic_coefficient *
|
|
skew_squared(row, column);
|
|
}
|
|
}
|
|
return result;
|
|
}
|
|
|
|
/// @brief Computes the determinant of one 3-by-3 matrix.
|
|
double Determinant(const Matrix& matrix) {
|
|
return matrix(0U, 0U) *
|
|
(matrix(1U, 1U) * matrix(2U, 2U) -
|
|
matrix(1U, 2U) * matrix(2U, 1U)) -
|
|
matrix(0U, 1U) *
|
|
(matrix(1U, 0U) * matrix(2U, 2U) -
|
|
matrix(1U, 2U) * matrix(2U, 0U)) +
|
|
matrix(0U, 2U) *
|
|
(matrix(1U, 0U) * matrix(2U, 1U) -
|
|
matrix(1U, 1U) * matrix(2U, 0U));
|
|
}
|
|
|
|
/// @brief Checks that all matrix entries are finite.
|
|
bool IsFinite(const Matrix& matrix) {
|
|
for (std::size_t row = 0U; row < matrix.Rows(); ++row) {
|
|
for (std::size_t column = 0U; column < matrix.Columns(); ++column) {
|
|
if (!std::isfinite(matrix(row, column))) {
|
|
return false;
|
|
}
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
|
|
/// @brief Checks the exact 3-by-3 proper-orthogonal frame contract.
|
|
bool IsProperOrthogonal(const Matrix& matrix) {
|
|
if (matrix.Rows() != kRotationDimension ||
|
|
matrix.Columns() != kRotationDimension || !IsFinite(matrix)) {
|
|
return false;
|
|
}
|
|
|
|
for (std::size_t row = 0U; row < kRotationDimension; ++row) {
|
|
for (std::size_t column = 0U; column < kRotationDimension; ++column) {
|
|
double value = 0.0;
|
|
for (std::size_t index = 0U; index < kRotationDimension; ++index) {
|
|
value += matrix(index, row) * matrix(index, column);
|
|
}
|
|
if (!std::isfinite(value) ||
|
|
std::abs(value - (row == column ? 1.0 : 0.0)) >
|
|
kRotationStateTolerance) {
|
|
return false;
|
|
}
|
|
}
|
|
}
|
|
|
|
const double determinant = Determinant(matrix);
|
|
return std::isfinite(determinant) &&
|
|
std::abs(determinant - 1.0) <= kRotationStateTolerance;
|
|
}
|
|
|
|
/// @brief Checks that the coordinate is finite and away from the pi branch.
|
|
bool IsPrincipalCoordinate(const Vector3& phi) {
|
|
if (!phi.IsFinite()) {
|
|
return false;
|
|
}
|
|
|
|
const double angle = phi.Norm();
|
|
const double pi = std::acos(-1.0);
|
|
const double margin = std::sqrt(std::numeric_limits<double>::epsilon());
|
|
return std::isfinite(angle) && pi - angle > margin;
|
|
}
|
|
|
|
/// @brief Multiplies a 3-by-3 frame by a global vector.
|
|
Vector3 Multiply(const Matrix& matrix, const Vector3& vector) {
|
|
return Vector3{
|
|
matrix(0U, 0U) * vector.X() + matrix(0U, 1U) * vector.Y() +
|
|
matrix(0U, 2U) * vector.Z(),
|
|
matrix(1U, 0U) * vector.X() + matrix(1U, 1U) * vector.Y() +
|
|
matrix(1U, 2U) * vector.Z(),
|
|
matrix(2U, 0U) * vector.X() + matrix(2U, 1U) * vector.Y() +
|
|
matrix(2U, 2U) * vector.Z()};
|
|
}
|
|
|
|
/// @brief Checks componentwise agreement without scale-dependent repair.
|
|
bool IsNear(const Matrix& actual, const Matrix& expected) {
|
|
if (actual.Rows() != expected.Rows() ||
|
|
actual.Columns() != expected.Columns()) {
|
|
return false;
|
|
}
|
|
for (std::size_t row = 0U; row < actual.Rows(); ++row) {
|
|
for (std::size_t column = 0U; column < actual.Columns(); ++column) {
|
|
if (!std::isfinite(actual(row, column)) ||
|
|
!std::isfinite(expected(row, column)) ||
|
|
std::abs(actual(row, column) - expected(row, column)) >
|
|
kRotationStateTolerance) {
|
|
return false;
|
|
}
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
|
|
/// @brief Checks componentwise agreement for a derived director.
|
|
bool IsNear(const Vector3& actual, const Vector3& expected) {
|
|
return actual.IsFinite() && expected.IsFinite() &&
|
|
std::abs(actual.X() - expected.X()) <= kRotationStateTolerance &&
|
|
std::abs(actual.Y() - expected.Y()) <= kRotationStateTolerance &&
|
|
std::abs(actual.Z() - expected.Z()) <= kRotationStateTolerance;
|
|
}
|
|
|
|
/// @brief Returns the stable failure used when a nonlinear state is invalid.
|
|
Result<FiniteRotationState> InvalidAcceptedState(const std::string& message) {
|
|
return Result<FiniteRotationState>::Failure(Status::Failure(
|
|
FailureCategory::kSolver,
|
|
{{Severity::kError, "invalid-accepted-state", {{}, 0U},
|
|
"FINITE_ROTATION", "", message}}));
|
|
}
|
|
|
|
/// @brief Validates that an existing state remains derived from its coordinate.
|
|
bool IsConsistentState(const FiniteRotationState& state,
|
|
const Matrix& initial_frame) {
|
|
if (!IsPrincipalCoordinate(state.phi) || !IsProperOrthogonal(state.q) ||
|
|
!state.director.IsFinite()) {
|
|
return false;
|
|
}
|
|
|
|
const Matrix expected_q = ExpSkew(state.phi).Multiply(initial_frame);
|
|
return IsNear(state.q, expected_q) &&
|
|
IsNear(state.director, Multiply(state.q, Vector3{0.0, 0.0, 1.0}));
|
|
}
|
|
|
|
} // namespace
|
|
|
|
Matrix ExpSkew(const Vector3& phi) {
|
|
const Matrix skew = Skew(phi);
|
|
const Matrix skew_squared = skew.Multiply(skew);
|
|
const double theta = phi.Norm();
|
|
const double theta_squared = theta * theta;
|
|
|
|
double linear_coefficient = 1.0;
|
|
double quadratic_coefficient = 0.5;
|
|
if (theta >= kSmallAngleThreshold) {
|
|
linear_coefficient = std::sin(theta) / theta;
|
|
quadratic_coefficient = (1.0 - std::cos(theta)) / theta_squared;
|
|
} else {
|
|
const double theta_fourth = theta_squared * theta_squared;
|
|
const double theta_sixth = theta_fourth * theta_squared;
|
|
linear_coefficient =
|
|
1.0 - theta_squared / 6.0 + theta_fourth / 120.0 -
|
|
theta_sixth / 5040.0;
|
|
quadratic_coefficient =
|
|
0.5 - theta_squared / 24.0 + theta_fourth / 720.0 -
|
|
theta_sixth / 40320.0;
|
|
}
|
|
return Polynomial(skew, skew_squared, linear_coefficient,
|
|
quadratic_coefficient);
|
|
}
|
|
|
|
Matrix LeftJacobianSO3(const Vector3& phi) {
|
|
const Matrix skew = Skew(phi);
|
|
const Matrix skew_squared = skew.Multiply(skew);
|
|
const double theta = phi.Norm();
|
|
const double theta_squared = theta * theta;
|
|
|
|
double linear_coefficient = 0.5;
|
|
double quadratic_coefficient = 1.0 / 6.0;
|
|
if (theta >= kSmallAngleThreshold) {
|
|
linear_coefficient = (1.0 - std::cos(theta)) / theta_squared;
|
|
quadratic_coefficient = (theta - std::sin(theta)) /
|
|
(theta_squared * theta);
|
|
} else {
|
|
const double theta_fourth = theta_squared * theta_squared;
|
|
const double theta_sixth = theta_fourth * theta_squared;
|
|
linear_coefficient =
|
|
0.5 - theta_squared / 24.0 + theta_fourth / 720.0 -
|
|
theta_sixth / 40320.0;
|
|
quadratic_coefficient =
|
|
1.0 / 6.0 - theta_squared / 120.0 + theta_fourth / 5040.0 -
|
|
theta_sixth / 362880.0;
|
|
}
|
|
return Polynomial(skew, skew_squared, linear_coefficient,
|
|
quadratic_coefficient);
|
|
}
|
|
|
|
Matrix InverseTransposeLeftJacobianSO3(const Vector3& phi) {
|
|
const Matrix skew = Skew(phi);
|
|
const Matrix skew_squared = skew.Multiply(skew);
|
|
const double theta = phi.Norm();
|
|
const double theta_squared = theta * theta;
|
|
|
|
double quadratic_coefficient = 1.0 / 12.0;
|
|
if (theta >= kSmallAngleThreshold) {
|
|
const double half_theta = 0.5 * theta;
|
|
quadratic_coefficient =
|
|
(1.0 - half_theta / std::tan(half_theta)) / theta_squared;
|
|
} else {
|
|
const double theta_fourth = theta_squared * theta_squared;
|
|
const double theta_sixth = theta_fourth * theta_squared;
|
|
quadratic_coefficient =
|
|
1.0 / 12.0 + theta_squared / 720.0 + theta_fourth / 30240.0 +
|
|
theta_sixth / 1209600.0;
|
|
}
|
|
return Polynomial(skew, skew_squared, 0.5, quadratic_coefficient);
|
|
}
|
|
|
|
Result<FiniteRotationState> MakeFiniteRotationState(
|
|
const Vector3& phi, const Matrix& initial_frame) {
|
|
if (!IsPrincipalCoordinate(phi)) {
|
|
return InvalidAcceptedState(
|
|
"Finite rotation coordinates must be finite and remain inside the "
|
|
"principal branch margin.");
|
|
}
|
|
if (!IsProperOrthogonal(initial_frame)) {
|
|
return InvalidAcceptedState(
|
|
"The initial finite-rotation frame must be a finite proper "
|
|
"orthogonal triad.");
|
|
}
|
|
|
|
Matrix q = ExpSkew(phi).Multiply(initial_frame);
|
|
const Vector3 director = Multiply(q, Vector3{0.0, 0.0, 1.0});
|
|
if (!IsProperOrthogonal(q) || !director.IsFinite()) {
|
|
return InvalidAcceptedState(
|
|
"Finite rotation state construction produced an invalid triad.");
|
|
}
|
|
return Result<FiniteRotationState>::Success(
|
|
FiniteRotationState{phi, std::move(q), director});
|
|
}
|
|
|
|
Result<FiniteRotationState> ApplyGlobalRotationIncrement(
|
|
const FiniteRotationState& committed, const Vector3& delta_phi,
|
|
const Matrix& initial_frame) {
|
|
if (!IsProperOrthogonal(initial_frame) ||
|
|
!IsConsistentState(committed, initial_frame) ||
|
|
!delta_phi.IsFinite()) {
|
|
return InvalidAcceptedState(
|
|
"The accepted finite rotation state and its correction must remain "
|
|
"finite and consistent with the initial frame.");
|
|
}
|
|
|
|
return MakeFiniteRotationState(committed.phi + delta_phi, initial_frame);
|
|
}
|
|
|
|
} // namespace fesa
|