chore: pin JSON serializer dependency for local saves

This commit is contained in:
NINI
2026-10-05 01:01:46 +09:00
parent dcd1ec9ed5
commit 729afb3da7
3 changed files with 5 additions and 4 deletions
@@ -17,7 +17,7 @@ namespace MagnetismHeroes.Editor
var remove = new[] { "com.unity.ai.navigation", "com.unity.collab-proxy", "com.unity.visualscripting", "com.unity.timeline", "com.unity.ide.rider" }
.Where(id => installed.Contains(id)).ToArray();
_request = Client.AddAndRemove(
new[] { "com.unity.inputsystem@1.20.0", "com.unity.render-pipelines.universal@17.6.0", "com.unity.test-framework@1.8.0", "com.unity.ugui@2.6.0" },
new[] { "com.unity.inputsystem@1.20.0", "com.unity.render-pipelines.universal@17.6.0", "com.unity.test-framework@1.8.0", "com.unity.ugui@2.6.0", "com.unity.nuget.newtonsoft-json@3.2.2" },
remove);
_deadline = EditorApplication.timeSinceStartup + 600;
EditorApplication.update += Poll;