Normalize unchanged ShaderGraph setting after Android builds
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+1
-1
@@ -51,7 +51,7 @@ try {
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$record.normalizedUnchangedSettings = @()
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$record.normalizedUnchangedSettings = @()
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$record.settingsContentChecks = @()
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$record.settingsContentChecks = @()
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if (!$record.sourceDirty) {
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if (!$record.sourceDirty) {
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foreach ($settingsPath in @('ProjectSettings/GraphicsSettings.asset','ProjectSettings/ProjectAuditorSettings.asset','ProjectSettings/ProjectSettings.asset','Assets/Settings/Mobile_RPAsset.asset','Assets/Settings/UniversalRenderPipelineGlobalSettings.asset')) {
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foreach ($settingsPath in @('ProjectSettings/GraphicsSettings.asset','ProjectSettings/ProjectAuditorSettings.asset','ProjectSettings/ProjectSettings.asset','ProjectSettings/ShaderGraphSettings.asset','Assets/Settings/Mobile_RPAsset.asset','Assets/Settings/UniversalRenderPipelineGlobalSettings.asset')) {
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$workingBlob = & git hash-object --path=$settingsPath -- $settingsPath
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$workingBlob = & git hash-object --path=$settingsPath -- $settingsPath
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$workingExit = $LASTEXITCODE
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$workingExit = $LASTEXITCODE
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$sourceBlob = & git rev-parse "HEAD:$settingsPath"
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$sourceBlob = & git rev-parse "HEAD:$settingsPath"
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