Vary native counting view elevation when scenery occludes balls
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@@ -132,7 +132,7 @@ function CountRemaining([int]$Stage) {
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TapBall "stage-$Stage-count-$attempt" $board $id
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TapBall "stage-$Stage-count-$attempt" $board $id
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$after=Save "stage-$Stage-count-$attempt-after"; $newBoard=Board $after $Stage
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$after=Save "stage-$Stage-count-$attempt-after"; $newBoard=Board $after $Stage
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if($null-eq$newBoard){return $after}
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if($null-eq$newBoard){return $after}
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if($newBoard.countedBallIds.Count-eq$beforeCount){Orbit "stage-$Stage-count-reveal-$attempt" $newBoard}
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if($newBoard.countedBallIds.Count-eq$beforeCount){Orbit "stage-$Stage-count-reveal-$attempt" $newBoard -Pitch:($attempt%4-eq3)}
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}
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}
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throw "Native counting bound reached Stage $Stage."
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throw "Native counting bound reached Stage $Stage."
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}
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}
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