Commit Graph

130 Commits

Author SHA1 Message Date
NINI 32690a510e Keep local improvement plans and execution history outside product source 2026-10-10 01:45:07 +09:00
NINI 9544f4bce5 add documents 2026-10-10 01:27:54 +09:00
NINI a54ae6fb23 Merge approved hero and meadow visual upgrade into dev
Apply the user-approved magnetic knight and meadow, flower hill, and rock hill assets to all 30 stages and free play.
Preserve gameplay and progress behavior, with final terrain correction and verified asset provenance.
2026-10-09 23:27:19 +09:00
NINI 0d992d9dcc Record verified terrain correction and final approved asset provenance 2026-10-09 02:34:57 +09:00
NINI 620c73cbd2 원경 보정 후 최종 검증과 모델 채택 기록 갱신 2026-10-09 02:33:02 +09:00
NINI 3346eb559b Integrate terrain continuity correction with approved models preserved 2026-10-09 01:56:29 +09:00
NINI ef03611628 Overlap distant horizon terrain with meadow apron to close floating foot gaps 2026-10-09 01:48:02 +09:00
NINI da169df7c7 Record approved model adoption and final Android verification 2026-10-09 01:26:44 +09:00
NINI a906be69a0 docs: 승인 모델 채택과 최종 검증 기록 2026-10-09 01:25:00 +09:00
NINI 83182e7f3e Clarify the scope of captured mesh resource measurements 2026-10-09 00:23:55 +09:00
NINI b880cc196c Validate natural scenery and add soft daylight shadows 2026-10-09 00:23:11 +09:00
NINI b4d88546a2 Capture home readiness without updating the inactive board presenter 2026-10-09 00:08:34 +09:00
NINI 7e4bf1f5ea Capture ten individual and grouped friends in every natural world 2026-10-09 00:03:05 +09:00
NINI 471a2b20c8 Verify natural worlds and group presentation with mobile soft shadows 2026-10-09 00:01:36 +09:00
NINI 2d4b4a88e3 Apply approved knight and natural landscape models in Unity 2026-10-08 23:49:59 +09:00
NINI 43b22d6788 Apply approved knight models and natural scenery to all thirty stages 2026-10-08 23:36:55 +09:00
NINI 7c786c5435 Record user approval of hero and three landscape model candidates 2026-10-08 23:05:56 +09:00
NINI 5185d94631 Add Blender meadow model candidates for review 2026-10-08 02:07:12 +09:00
NINI 37010382fd Add Blender knight model candidates for review 2026-10-08 02:01:09 +09:00
NINI 80be80566a Add native meadow scenery candidates and reproducible Blender review exports 2026-10-08 01:58:53 +09:00
NINI 7d7efbe6b6 Document knight model review and regeneration in Korean 2026-10-08 01:45:39 +09:00
NINI 5ad1a237c8 Create review-only magnetic knight body and equipment models 2026-10-08 01:44:06 +09:00
NINI 58410281e0 add ref image 2026-10-08 00:19:43 +09:00
NINI 2d98e1a6d5 Record user approval of the verified Android first version 2026-10-07 23:56:28 +09:00
NINI 73ffcbef09 Record independent final acceptance review and remaining user approval 2026-10-07 03:22:48 +09:00
NINI 6a4701f052 Clarify voice candidate output and intended runtime path 2026-10-07 03:20:33 +09:00
NINI 075f2a0cab Point historical verification links to preserved task evidence 2026-10-07 03:17:36 +09:00
NINI 2d45e11120 Document verified Android game architecture, rules and development procedures 2026-10-07 03:15:08 +09:00
NINI ea2ad4506c Vary native counting view elevation when scenery occludes balls 2026-10-07 02:43:24 +09:00
NINI d9f63acbe2 Record final 30-stage Android verification and current handoff 2026-10-07 02:23:58 +09:00
NINI 5ebb86e2a8 Observe native save completion with a bounded rapid-count poll 2026-10-07 01:55:54 +09:00
NINI 4d8f63e9b2 Observe actual same-board Free before the last numeric word completes 2026-10-07 01:39:17 +09:00
NINI dbdce3b661 Stop native split retries after a legitimate completed partition 2026-10-07 01:35:48 +09:00
NINI 160b595e2f Verify recorder identity once and retain original native process handles 2026-10-07 01:22:46 +09:00
NINI 1bb7ca68da Solve final paired stages by splitting one and merging only the intended group 2026-10-07 01:08:48 +09:00
NINI 7c2f11ef06 Confirm native split UI before selecting and drag a visible selected ball 2026-10-07 00:56:46 +09:00
NINI cd8d574ff8 Use ball first-hit rays and retry native prop-occluded split selections through normal merge 2026-10-07 00:35:13 +09:00
NINI 196f0ebb07 Reveal selected ball centres before native split and verify exact selected IDs 2026-10-07 00:31:12 +09:00
NINI cc88785e7c Separate Where-Object comparison parameters and reject malformed native selectors 2026-10-07 00:22:54 +09:00
NINI 913f19c360 Reject native verification parse errors before launch and fix split dispatch branch 2026-10-07 00:20:48 +09:00
NINI d3b2ede09d Construct rapid QA board from actual collected puzzle DTO and preserve source hashes 2026-10-07 00:16:18 +09:00
NINI 8167b3e70b Verify native rapid replay transitions to Free20 without altering actual thirty records 2026-10-07 00:14:05 +09:00
NINI f6bd33bbcf Separate fresh thirty-stage progression from labelled native rapid-count boundary 2026-10-07 00:11:40 +09:00
NINI 4375ac04ed Inspect rapid-count board through native yaw and pitch views 2026-10-07 00:08:38 +09:00
NINI d14a49d629 Use depth-scaled sphere silhouettes for native rapid-count view checks 2026-10-06 23:56:16 +09:00
NINI 35e063b17b Guard native world taps and zoom larger counting boards through real touch 2026-10-06 23:54:11 +09:00
NINI 931b5f42e7 Verify all approved voice PCM directly in actual APK with negative controls 2026-10-06 23:33:24 +09:00
NINI 8b2f2d6489 Reject nonexistent native projection IDs and verify real split selection assignment 2026-10-06 23:22:25 +09:00
NINI 740399ee6f Retain and restore original native boundary recording volume routes 2026-10-06 23:21:18 +09:00
NINI 28433dc544 Preserve one selected native split ball as an array 2026-10-06 23:20:17 +09:00