NINI
a54ae6fb23
Merge approved hero and meadow visual upgrade into dev
...
Apply the user-approved magnetic knight and meadow, flower hill, and rock hill assets to all 30 stages and free play.
Preserve gameplay and progress behavior, with final terrain correction and verified asset provenance.
2026-10-09 23:27:19 +09:00
NINI
0d992d9dcc
Record verified terrain correction and final approved asset provenance
2026-10-09 02:34:57 +09:00
NINI
620c73cbd2
원경 보정 후 최종 검증과 모델 채택 기록 갱신
2026-10-09 02:33:02 +09:00
NINI
3346eb559b
Integrate terrain continuity correction with approved models preserved
2026-10-09 01:56:29 +09:00
NINI
ef03611628
Overlap distant horizon terrain with meadow apron to close floating foot gaps
2026-10-09 01:48:02 +09:00
NINI
da169df7c7
Record approved model adoption and final Android verification
2026-10-09 01:26:44 +09:00
NINI
a906be69a0
docs: 승인 모델 채택과 최종 검증 기록
2026-10-09 01:25:00 +09:00
NINI
83182e7f3e
Clarify the scope of captured mesh resource measurements
2026-10-09 00:23:55 +09:00
NINI
b880cc196c
Validate natural scenery and add soft daylight shadows
2026-10-09 00:23:11 +09:00
NINI
b4d88546a2
Capture home readiness without updating the inactive board presenter
2026-10-09 00:08:34 +09:00
NINI
7e4bf1f5ea
Capture ten individual and grouped friends in every natural world
2026-10-09 00:03:05 +09:00
NINI
471a2b20c8
Verify natural worlds and group presentation with mobile soft shadows
2026-10-09 00:01:36 +09:00
NINI
2d4b4a88e3
Apply approved knight and natural landscape models in Unity
2026-10-08 23:49:59 +09:00
NINI
43b22d6788
Apply approved knight models and natural scenery to all thirty stages
2026-10-08 23:36:55 +09:00
NINI
7c786c5435
Record user approval of hero and three landscape model candidates
2026-10-08 23:05:56 +09:00
NINI
5185d94631
Add Blender meadow model candidates for review
2026-10-08 02:07:12 +09:00
NINI
37010382fd
Add Blender knight model candidates for review
2026-10-08 02:01:09 +09:00
NINI
80be80566a
Add native meadow scenery candidates and reproducible Blender review exports
2026-10-08 01:58:53 +09:00
NINI
7d7efbe6b6
Document knight model review and regeneration in Korean
2026-10-08 01:45:39 +09:00
NINI
5ad1a237c8
Create review-only magnetic knight body and equipment models
2026-10-08 01:44:06 +09:00
NINI
58410281e0
add ref image
2026-10-08 00:19:43 +09:00
NINI
2d98e1a6d5
Record user approval of the verified Android first version
2026-10-07 23:56:28 +09:00
NINI
73ffcbef09
Record independent final acceptance review and remaining user approval
2026-10-07 03:22:48 +09:00
NINI
6a4701f052
Clarify voice candidate output and intended runtime path
2026-10-07 03:20:33 +09:00
NINI
075f2a0cab
Point historical verification links to preserved task evidence
2026-10-07 03:17:36 +09:00
NINI
2d45e11120
Document verified Android game architecture, rules and development procedures
2026-10-07 03:15:08 +09:00
NINI
ea2ad4506c
Vary native counting view elevation when scenery occludes balls
2026-10-07 02:43:24 +09:00
NINI
d9f63acbe2
Record final 30-stage Android verification and current handoff
2026-10-07 02:23:58 +09:00
NINI
5ebb86e2a8
Observe native save completion with a bounded rapid-count poll
2026-10-07 01:55:54 +09:00
NINI
4d8f63e9b2
Observe actual same-board Free before the last numeric word completes
2026-10-07 01:39:17 +09:00
NINI
dbdce3b661
Stop native split retries after a legitimate completed partition
2026-10-07 01:35:48 +09:00
NINI
160b595e2f
Verify recorder identity once and retain original native process handles
2026-10-07 01:22:46 +09:00
NINI
1bb7ca68da
Solve final paired stages by splitting one and merging only the intended group
2026-10-07 01:08:48 +09:00
NINI
7c2f11ef06
Confirm native split UI before selecting and drag a visible selected ball
2026-10-07 00:56:46 +09:00
NINI
cd8d574ff8
Use ball first-hit rays and retry native prop-occluded split selections through normal merge
2026-10-07 00:35:13 +09:00
NINI
196f0ebb07
Reveal selected ball centres before native split and verify exact selected IDs
2026-10-07 00:31:12 +09:00
NINI
cc88785e7c
Separate Where-Object comparison parameters and reject malformed native selectors
2026-10-07 00:22:54 +09:00
NINI
913f19c360
Reject native verification parse errors before launch and fix split dispatch branch
2026-10-07 00:20:48 +09:00
NINI
d3b2ede09d
Construct rapid QA board from actual collected puzzle DTO and preserve source hashes
2026-10-07 00:16:18 +09:00
NINI
8167b3e70b
Verify native rapid replay transitions to Free20 without altering actual thirty records
2026-10-07 00:14:05 +09:00
NINI
f6bd33bbcf
Separate fresh thirty-stage progression from labelled native rapid-count boundary
2026-10-07 00:11:40 +09:00
NINI
4375ac04ed
Inspect rapid-count board through native yaw and pitch views
2026-10-07 00:08:38 +09:00
NINI
d14a49d629
Use depth-scaled sphere silhouettes for native rapid-count view checks
2026-10-06 23:56:16 +09:00
NINI
35e063b17b
Guard native world taps and zoom larger counting boards through real touch
2026-10-06 23:54:11 +09:00
NINI
931b5f42e7
Verify all approved voice PCM directly in actual APK with negative controls
2026-10-06 23:33:24 +09:00
NINI
8b2f2d6489
Reject nonexistent native projection IDs and verify real split selection assignment
2026-10-06 23:22:25 +09:00
NINI
740399ee6f
Retain and restore original native boundary recording volume routes
2026-10-06 23:21:18 +09:00
NINI
28433dc544
Preserve one selected native split ball as an array
2026-10-06 23:20:17 +09:00
NINI
545fdce70d
Use fresh replay three to capture actual cancelable collection guide
2026-10-06 23:09:38 +09:00
NINI
20184ad35a
Verify native navigation and pause cancel stale Korean speech
2026-10-06 23:08:55 +09:00